
You’ve found a cat! Check out how it helps (or sabotages). Let’s vote for its abilities as a survivor!
Meow… Meow… THUD.
Killer freezes.
Survivor stares.
Last time, we teased what you might discover while exploring the polar station. You probably expected something like a locked briefcase… maybe a mysterious note…But instead?
You found a CAT.
Yes. A whole feline.

At the end of the Survivors’ turn, when drawing from the discover deck, if you reveal “A Cat!”, it meows immediately, making noise and giving away your location. Place the cat token in your room. From now on, each turn, anyone sharing a space with the cat may use an extra action to pet it. The cat will purr (make noise) and wander to an adjacent room of your choice. It’s like having a furry landmine that follows its own rules of chaos.
And let’s be honest, no matter how terrifying the night gets, no one can resist petting a cat. Even when being hunted. Even when bleeding out. Even when it’s cold and you’re doomed.
You. Pet. The. Cat.
And maybe the killer does. Go distract it!
———————————–
Survivor Charlie, Community Vote Time!

Some of you have asked what the follower gift means. Now, it’s the answer! For everyone who follows this campaign before launch (that means now!) and backs any reward, you’ll get a special gift, “Survivor Pack”, for this cutie.
Yes, Charlie the Cat is playable.
Yes, it can be the sixth survivor in the core game. You can take away the item card “A Cat” and play as this survivor.
Head over to BoardGameGeek to vote on Charlie’s abilities!
It’s August now, and the campaign starts one month later. We are going to have more interactive activities. Be sure to subscribe and become a fan of Terrorscape 2 on BoardGameGeek so you don’t miss a thing!

Terrorscape may be brutal… but even here, cat cuddles are canon.
See you in the next update!
Ice Makes Team